Explore Interactive has received $1 million in National Science Foundation Small Business Innovation Research funding and will partner with Filament Games.
Online PR News – 17-May-2022 – Madison, WI – Explore Interactive, a West Lafayette-based ed-tech company, has received $1 million in Small Business Innovation Research (SBIR) funding from the National Science Foundation and will partner with Filament Games to conduct the project.
Launched in 2017, Explore Interactive uses augmented reality to teach science, technology, engineering and mathematics (STEM) concepts to elementary students. The company's first product in the planned MindLabs series allows students to collaborate on engineering and circuit design challenges.
Explore Interactive has also announced a partnership with Mascot Hall of Fame in Whiting to bring its educational content to even more students. As part of the partnership with Mascot Hall of Fame, Explore Interactive will create STEM-based content featuring Reggy, the museum’s mascot and expand to include some of the most popular mascots in the country.
Dan White, CEO of Filament Games said "At Filament we've set out to bring rich, impactful interactive learning experiences to learners across all populations and demographics. This work with Explore Interactive and the Mascot Hall of Fame in Whiting sits at the intersection of three current strategic priorities for Filament: inquiry-based learning, digital/physical hybrid products, and augmented reality, all of which are poised to dramatically and inclusively improve STEAM learning outcomes for young people. We couldn't be more pleased to contribute to this important project."
Karen Anaszewicz, executive director of Mascot Hall of Fame said, "We are thrilled to embark on this project which we see as a way to reach a broad and diverse group of students while fulfilling our mission to spark creativity, promote fun and engage in our communities throughout the world with our model of combining science, technology, engineering, arts and mathematics (STEAM) educational principles and sport mascot entertainment."
The funding and partnership will allow Explore Interactive to continue its mission of making STEM learning fun and engaging for young students. With augmented reality, students can see concepts come to life right in front of them, making learning more interactive. The partnership will also help expand the reach of Explore Interactive's content, exposing more students to these important subjects.
"This funding will allow us to both build compelling content and bring augmented reality together with the engineering design process for the first time for young students," said Explore Interactive CEO Amanda Thompson. "Filament Games is a trusted partner in educational technology development and their expertise will be instrumental in combining our interactive AR platform with the Mascot Hall of Fame’s engaging approach of STEM through sports and entertainment."
ABOUT EXPLORE INTERACTIVE
Explore Interactive is an educational technology company dedicated to democratizing STEM education with accessible and interactive learning through augmented reality. Supported by America's Seed Fund SBIR grants from the National Science Foundation and National Institutes of Health, Explore developed MindLabs, a product that pairs an innovative augmented reality app with a physical card sets available at http://www.exploremindlabs.com and PASCO Scientific. This dynamic digital and physical combination gives parents and educators of elementary students hands-on STEM learning that is easy to learn and use, even for beginners! The guided engineering challenges teach concepts while the open-ended design space provides a venue for collaborative projects even for remote learners.
ABOUT FILAMENT GAMES
Filament Games is a boutique game development studio with a 17-year track record of success and leadership in the educational game space. We’re all about delivering positive impacts as well as legitimately engaging game play - simultaneously! Sounds crazy, but it’s both our specialty and our #1 priority, whether the intended impact takes the form of new knowledge, broader empathy, or a fresh perspective. With more than 200 projects completed for heavyweight clients like National Geographic, the Smithsonian, Oculus, McGraw-Hill, Scholastic, and more, our team brings an expert hand to creating stunning educational games that can reach any age, leverage any platform, and teach any topic.
ABOUT THE MASCOT HALL OF FAME
More than just a giant fun factory, the MHOF houses interactive, educational displays and activities that will incorporate S.T.E.A.M. education (Science, Technology, Engineering, Art, and Math) to complement state and local curriculums. Guests will experience exhibits such as the "Department of Furry Arts", the "Science of Silliness Lab", and the "Phuzzical Education Department”. The MHOF is the perfect destination for family adventures, school field trips and mascot fans of all ages.