Create animated and interactive 3D worlds using Packt’s new Away3D book
03/22/2011

Take Flash to the next dimension by creating and transforming 3D environments with detailed textures.

Online PR News – 22-March-2011 – – Packt is pleased to announce Away3D 3.6 Essentials a new book that takes Flash to the next dimension by creating and transforming 3D environments with detailed textures. Written by Matthew Casperson, this book helps developers create 3D applications in Flash.

Away3D is an open-source 3D-graphics scene-manager, written in ActionScript (AS) language. It is one of the most popular real-time 3D engines for Flash. Besides creating various detailed 3D environments developers can also create animated 3D scenes, use various special effects, integrate third-party libraries, and much more.

This book starts with an overview of downloading the Away3D source code and configuring various authoring tools like Flex Builder, Flash Builder, FlashDevelop, and Flash CS4. Readers will learn to create Away3D applications, as well as famialirize them with features such as lighting, shading, animation, 3D text, model loading available in Away3D.

Away3D 3.6 Essentials will help developers to add eye-catching special effects to their Away3D application, and modify 3D text to their will. They will also be able to integrate third-party libraries such as TweenLite and Stardust with Away3D and export models from 3D applications such as 3ds Max, Blender, MilkShape, and Sketch-Up.

Flash developers interested in creating 3d application with Away3D will find this book to be an interesting and beneficial read. This book is out now and is available from Packt. For more information, please visit Packtpub.com/away3d-36-essentials/book